Blogs

Clones - Online Gameplay Plus CloneMasters Teaser HD

A look at what Clones has to offer!

Clones at MIGS 2009

We will be exhibiting Clones at the Montreal International Games Summit on Nov 16th and 17th. You can find us at the Game On Manitoba booth in the expo area. You'll have a chance to play some multiplayer Clones and maybe get a free T-Shirt!

Clones Submitted to the 2010 Independent Games Festival

What a relief! We submitted Clones to the 2010 Independent Games Festival Main Competition and we feel pretty good about it. We spent the last few weeks polishing up the game, play testing the levels, fixing bugs, etc. The version submitted has most of the levels included and even includes working multiplayer over LAN. I was at a friend's place last night and we played multiplayer Clones for a few hours. Yes, hours.. it was so much fun! I can't wait to release this game so everyone can try out the addicting multiplayer action.

New Clones Trailer Released!

After a whole summer of hard work, we finally have ready a new trailer of Clones for your viewing pleasure. This video shows a teaser of 5 out of the 11 CloneMasters, one from each of the 5 themes around the planet. If you look carefully you will see the use of clone decorations (e.g. clone wearing sunglasses), and stamps (used in multiplayer to taunt your opponent). The video reveals the graphical and musical diversity in the puzzles as well as a glimpse of some multiplayer matches in action.

Making of the CloneMasters

In our previous article, we talked about the design of the clones character. In this article we'll discuss the process of designing CloneMasters. We added these creatures to the game to create an identity for the player (as a new CloneMaster in training) and also give greater meaning to the presentation of levels on the world map.

The Making of the Clones Character

When we first started working on Clones it was all "programmer art" (since we were both programmers) and the main focus at the time was on the multiplayer gameplay. When we made the decision to go commercial we knew we needed to hire a professional artist and come up with a new look for the clones to make the game more appealing. This article explains the steps we took to design the Clones character.

Clones now on ModDB

When at the GDC, we had a chance to hang out and talk to one of the editors at Moddb.com, Ryan Anderson. He had a chance to play Clones at the kiosk and he recommended that we start a profile on the moddb.com site. As Clones will included a level editor, you will be able to create your own "mods" for the game. Check out the Clones Game profile on moddb here.

Clones @ GDC2009 Update

Clones @ the GDC 2009!!! We are located in booth 5137 North Hall. We have non-stop multiplayer Clones games going using two touch screen monitors!!! Super cool! Check us out!!!

More Wallpapers Available!

Some additional wallpapers are now available for download. In particular, the wallpapers for the following CloneMasters are available: Wattson R. Ice, Beatall, Dragsicle, Robobrain, and Snoog. Enjoy!

IEEE Seminar at UofM

We'll be doing a presentation at University of Manitoba about game development and we will be showcasing Clones. Please view the official poster for full details.

IEEE Seminar Details